Breach — Community Guidelines
Effective: 13 September 2026
These Guidelines are part of the Terms of Service. They apply everywhere in Breach where another player can see or hear you: matches, chat, your Callsign and look, and the profiles, friends, parties and factions we'll add over time. Read them once; they're mostly common sense.
Breach is small, and so is its community. Two things keep it worth playing: matches are honest, and people are decent to each other. That's what these are about.
1. Play fair
Every Breach match is played on our server, under the same rules for both players, and nothing on the board is hidden. Anything that gives one player rules the other isn't playing by is cheating.
Don't:
- run bots, scripts, macros, or anything that makes or suggests moves for you;
- modify the game client, inject code, or tamper with, replay or forge the traffic between your browser and our server;
- use a bug, glitch or unintended behaviour to gain an advantage (see section 3);
- interfere with your opponent's connection, or with the service.
The rules of the game — what a turn allows, what a Provision does, what ends a match — are in the Protocol panel. Playing them well is skill. Playing outside them is cheating.
2. Keep the ladder honest
Online Match is the ranked ladder. Your Datacores and the Tokens you earn there are supposed to mean something, so:
- No win trading or match fixing. Don't arrange a result with an opponent — in either direction.
- No boosting. Don't play on someone else's account to raise their rating, and don't let anyone play on yours. Don't pay, or be paid, for rating.
- No tanking or sandbagging. Don't lose, stall or resign on purpose to lower your rating, dodge a bracket, or set up a streak.
- No collusion. Don't coordinate with an opponent to produce a result, farm draws, or run out clocks.
- No queue manipulation. Don't coordinate queue times, or use several accounts or network addresses, to pick who you're matched with. A ranked match won't pair two accounts from one address, and getting around that is a breach.
- No alt accounts for advantage. One account per person. A second account to dodge a suspension, to smurf, or to manipulate matchmaking isn't allowed. Two people in one household are exactly what Casual Match and Custom Lobbies are for.
- No disconnect abuse. Dropping your connection to escape a losing position is walking away, and the rules treat it that way. Doing it on purpose, repeatedly, is a breach.
- No Token farming. Streaks and the daily mission are paid for wins against opponents you didn't choose. Custom Lobbies and Casual matches pay nothing for exactly that reason; routing around it is a breach.
A rating you didn't earn will be taken back, along with the Tokens, streaks and Titles that came with it — from every account involved.
3. Bugs: finding one is fine, using one isn't
Breach is in active development and you'll run into bugs. Hitting one by accident is nobody's fault. Knowingly using it — reproducing it for an edge in a match, to gain Tokens or items you didn't earn, or to affect another player — is exploiting, and we treat it as cheating.
If something looks wrong, tell us through Report a Bug in the header — it is on every screen, the match included — and describe what you did. Security vulnerabilities go to security@playbreach.net — see playbreach.net/.well-known/security.txt. We'd rather thank you.
4. Be decent
Chat is for talking to your opponent — a "gg", a question, a joke. It's not for any of the following, and neither is anything else players can see.
Not allowed anywhere in Breach:
- Harassment and threats. Targeting, intimidating or threatening anyone, in a match or across matches.
- Hate speech. Attacking people for who they are — race, ethnicity, nationality, religion, sex, gender identity, sexual orientation, disability, age.
- Sexual or grossly inappropriate content. Breach is played by people as young as 16.
- Personal information. Don't post anyone's real name, address, contact details, photos or anything that identifies them — your own included. Don't try to find out who an opponent is.
- Impersonation. Don't pretend to be another player, or to be Warewolf staff. The DEVELOPER and ADMINISTRATOR Titles are ours to hand out; anyone claiming authority without one doesn't have it, and we will never ask for your password.
- Scams and phishing. No selling or buying accounts, Tokens, Datacores or items; no asking for passwords or codes; no "free Tokens" links.
- Spam and malicious links. No flooding chat, no advertising, no links to malware or anything designed to harm.
- Illegal content, or encouraging anything illegal.
- Evading moderation. Don't work around a mute, block, restriction or suspension — with a new account or otherwise.
Trash talk about the match is fine. Talking about the person isn't.
5. Callsigns, looks and profiles
Your Callsign is 2–20 characters of letters, numbers, spaces and dashes, and it's unique. Everything in section 4 applies to it, and to a bio, a faction name or anything else you can write. On top of that, a Callsign must not impersonate Warewolf or another player, contain contact details or links, or be a slur dressed up in numbers. We'll rename Callsigns that break these rules, and repeat offenders lose the right to choose one.
If you'd rather not be followed from match to match, turn on Remain anonymous in-match in your Profile and opponents will see OPERATOR instead of your Callsign.
6. Reporting and blocking
Report a player with Report Opponent in the Menu during a match. Pick a reason — cheating, abusive, or other — and describe what happened. The report carries the match, so we can read the whole conversation and replay every move; you don't need to screenshot anything. Ticking Include chat log flags the conversation as the part worth reading.
Report a bug or ask for a feature with Report a Bug in the header on any screen — the same form takes both.
Blocking is coming with social features. Until then, you can fold the chat column during a match.
Reporting is welcome and we act on reports, but don't abuse it: false or spam reports to get someone punished are themselves a breach.
7. What we do about it
We match the response to what happened. The usual ladder is:
- Warning
- Chat restriction — you can play, but not talk
- Ranked restriction — Casual, Custom Lobbies and Practice only
- Temporary suspension — off the ladder for a set time
- Permanent ban
We skip stages for serious misconduct — cheating, boosting, win trading, threats, doxxing, hate speech, attacking the service — and for anyone who keeps doing it.
Some things to know:
- A suspension keeps you off online play. You can still sign in, use the Vault and practise, and you'll be told the reason and when it lifts.
- Penalties can reach any account you control, or that was part of the misconduct.
- Ratings, Tokens, streaks, Titles, records and leaderboard positions gained through misconduct are removed, and affected match results may be corrected — for your opponents as well as for you.
- We decide from the match record and the conversation, not from who reported whom.
Appeals. Think we got it wrong? Email support@playbreach.net with your Callsign and, if you have it, the match. We'll look at the record and reply within 14 days.
8. For parents
Breach has text chat with other players during matches. There's no voice chat, no private messaging yet, and no real-money purchases. Chat is stored and reviewed when a player is reported. Players under 16 shouldn't have an account; write to us and we'll close it. The Privacy Policy says what we hold about a player.
Warewolf Technologies — support@playbreach.net